Opening the Android library in a file browser
You can now copy games and saves out through an Android file browser. I also updated which data is eligible for system backup when you change devices.
Pre-release development recordOn iPhone, the N-EMU folder in Files already let you copy saves to a computer or open a game file with another app. The Android library was in app-private storage, so you could not open it directly in a file browser.
I made the N-EMU library available in Android file browsers too. This opens the existing library rather than moving its files somewhere else. Games appear by title instead of long hashes. Renaming a game updates its library title without changing where the file is stored.
Adding games to this folder from a file browser is not enabled. Games need format checks and library registration, so please use the existing import feature in N-EMU.
I also revised automatic backup. Android’s Google account backup has a 25 MB limit per app, so games and save states can exceed it. In-game saves, the library list and settings are eligible for cloud backup, excluding PSP memory-stick data. Games and save states use supported direct device transfers instead. Whether backup and restore actually happen depends on the device’s system backup settings.
The device identifier is excluded from backup. Restoring it could make the app mistake the new device for the old one and show the wrong list of automatic saves from other devices. A new device generates a fresh identifier.
Related development stories
- Development storiesv0.9.5
Moving saves without an account
One file can carry saves and settings for several games, with a review before existing data changes.
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