N-EMU · Retro game emulatorv1.10.1
Development storiesPosted thorv0.6.1

A button layout that fits your hands

Move and resize on-screen buttons, and map connected controller buttons yourself.

Early development

Your hands reach different places on a small phone and a large tablet. Even on one device, comfortable button positions change between landscape and portrait. There needed to be a way to adjust more than the default layout.

Move each on-screen button and change its size. Save common layouts per system and load them again. If a layout becomes uncomfortable, restore the default. Changing button artwork with a skin file is separate from layout editing.

Map controller buttons for the system, controller type and game. Connect up to four controllers and assign players; the actual simultaneous player count depends on the game and system.

Controllers work outside games too. Choose games in the library and use settings or the pause menu without reaching for the screen each time.

  1. Development storiesv0.5.1Early development

    Settings chosen for each game

    Follow the app defaults and adjust only the games that need it. Display, audio, controls and auto-resume settings are saved per game.

  2. Development storiesv0.2.0Early development

    A personal taste for pixels

    Angular buttons, pixel fonts and blinking cursors: how I kept the atmosphere without slowing down interaction.

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